Switch to the store?

Unity 5 AI and Physics [Video]

More Information
Learn
  • Create a combat system
  • Create your game's own AI
  • Script player and enemy health
  • Spawn your character after defeat
  • Know how to keep a tab of the score
  • Get to know basic game physics such as particle systems and collisions
About

Unity is a cross-platform game engine developed by Unity Technologies. It is used to develop video games and simulations for computers, consoles, and mobile devices.

In this course, you’ll learn how to create a combat system and know how to develop your game's AI. Then you’ll learn how to script your players as well as your player's health, spawn your character after death, and keep a tab on scores. As well as all of this, you’ll learn a little about game physics, which include particle systems and collisions.

By the end of this course, you’ll be able to create your very own game using unity 5 tool for any mobile, computer, or console device.

Style and Approach

Using easy-to-follow videos, this course provides step-by-step instructions on how to develop a strong Unity skill set. You’ll create a few action-packed games from scratch, using examples that are fun, challenging, engaging, and rewarding.

Features
  • A complete guide to help you create your very own full-fledged game
  • Introduces Unity 5 - the latest version of the gaming engine from Unity Technologies
  • Get the gist of all the basics of Game Physics such as particle systems and collisions
Course Length 1 hour 27 minutes
ISBN9781786467294
Date Of Publication 24 Oct 2017

Authors

Dr. Edward Lavieri

Dr. Edward Lavieri is a veteran developer with a strong academic background. He has earned a doctorate in computer science from Colorado Technical University, an MS in management information systems (Bowie State University), an MS in education (Capella University), and an MS in operations management (University of Arkansas).

He has been creating and teaching computer science courses since 2002. Edward retired from the US Navy as a Command Master Chief after 25 years of active service. As the founder and creative director of three19, a software design and development studio. Edward is constantly designing and developing software.

This is Edward's 10th book.