Unity 3 Game Development HOTSHOT
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About This Book
- Cool, fun, advanced aspects of Unity Game Development, from creating a rocket launcher to building your own destructible game world
- Master advanced Unity techniques such as surface shader programming and AI programming
- Full of coding samples, diagrams, tips and tricks to keep your code organized, and completed art assets with clear step-by-step examples and instructions
- Elite Unity programming for those looking to take their skills to the next level
Who This Book Is For
This book is for users who already have some basic knowledge of how to use the Unity3D game engine and intermediate users who want to explore Unity 3D above and beyond the basic techniques.