Unity 2D Game Development
Prepare yourself to travel back to the 90s and build a game like they used to make, using today's technology. That's right; we're talking about making 2D games using Unity!
This book will help you build 2D games in Unity using the engine's 2D technologies added in Version 4.3. You'll learn the basics of importing assets and building foundation technology all the way up to full combat and boss battles! With the book's straightforward and practical approach, each chapter takes you a step closer to the final game. We will wrap things up by looking into the basic aspects of the game's UI.
Once you reach the end and have integrated a final boss battle, you can go back to the challenges included in each chapter and use them to improve the game and your 2D game development skills!
|Course Length||3 hours 46 minutes|
|Date Of Publication||18 Mar 2014|
|Cameras – they now stalk us!|
|Falling to your doom!|
|Falling fatally into death colliders|
|Death and resurrection – respawning|
|Jump to it!|
|Not missing the ground|
|Wait, did I collide with something?|
|Got a glitch?|
|Making the world bigger|
|Let's get dangerous|
|Bullets are better when they hit things|