Unity 2017 By Example

Develop efficient and professional level games by learning Unity 2017
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Unity 2017 By Example

Alan Thorn

Develop efficient and professional level games by learning Unity 2017
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Book Details

ISBN 139781788398701
Paperback495 pages

Book Description

Unity is the most exciting and popular game's engine Within game industry. With it's 2017 release Unity has become the primary source of game development as well as virtual reality content throughout the world.

In this book, you’ll learn how to use Unity by making amazing games from popular genres; from Action shooter to a mindbending Puzzle game, from Adventure to a VR game.

Even if you have no previous experience of Unity, this book will help you understand the toolset in depth.

You'll learn how to create a time-critical collection game, a twin-stick space shooter, a platformer, and an action-fest game with intelligent enemies. Finally, you'll create a VR game with the new toolsets introduced by Unity which aids in developing immersive virtual reality experiences.

Clearly written and accessible, this book presents you with step-by-step tutorials for making four great games in Unity 2017 and explain all the fundamental concepts along the way. Starting from the ground up and moving toward an intermediate level, this book will help you establish a strong foundation for making games with Unity 2017.

Table of Contents

What You Will Learn

  • Understand core Unity concepts, such as game objects, components, and scenes
  • Learn level design techniques for building immersive and interesting worlds
  • Learn to make functional games with C# scripting
  • Use the toolset creatively to build games of different themes and styles
  • Learn to handle player controls and input functionality
  • Dive into the process of working with terrains and world-creation tools
  • Import custom content into Unity from third-party tools, such as Maya and Blender
  • Get to grips with making both 2D and 3D games

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Table of Contents

Book Details

ISBN 139781788398701
Paperback495 pages
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