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Unity 2017 2D Game Development - Beginners Guide [Video]

More Information
Learn
  • Work with Unity 2017's new 2D workflow and create a 2D scene
  • Set the scene with different types of backgrounds
  • Bring your character to life through simple animations
  • Understand the core concepts of programming
  • Create buttons and game controls
  • Add audio and feedback
About

Are you a game enthusiast and you have ideas to create games but doesn’t know how to do it? Are you struck while developing a Unity game? Do you want to understand the core concepts of programming a game? If you are looking for a guide to create 2D games using Unity 2017, look no further. With this course, you will learn all the essentials of 2D game development by creating two epic games in a step-by-step manner throughout the course.

The first game will have you collecting as many cakes as possible. The second will transport you to outer space to travel as far as possible while avoiding enemy spaceships.

In both these games, you will create characters, make them move, and create some enemies. And then, of course, write code to destroy them!

By the end of this course, you will not only have created two complete great games, but will also be able to apply your knowledge to create and deploy your own games.

The code bundle for this video course is available at- https://github.com/PacktPublishing/Unity-2017-2D-Game-Development-Beginners-Guide

Style and Approach

The course teaches you to create games in a step by step approach so that you will understand each and every step

Features
  • Learn to create 2D characters, animations, fast and efficient game play experiences while keeping your games very lightweight
  • Leverage the amazing new functionalities of the latest Unity 2017 2D toolkit with this simple and step by step methods.
  • Create engaging games that enable you to perform intergalactic warfare and also fun games similar to temple run and so on.
Course Length 2 hours 24 minutes
ISBN9781789349122
Date Of Publication 29 Apr 2018

Authors

Lauren S. Ferro

Lauren S. Ferro has a Ph.D. in player profiling and modeling. She is currently an Adjunct Professor and researcher at Sapienza University, in Rome. Lauren is also the co-organizer of the Unreal Engine Meetup in Rome. In addition, she created the game design resource, Gamicards, which is a prototyping tool for game experiences. At heart, she is intrigued by how we interact with the world and those in it.