Ultimate Godot Game Developer Projects

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Ultimate Godot Game Developer Projects

Chris Bradfield, David W. Parker
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Rule the gaming world by learning advanced shaders, particle rendering, and networked games
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Video Description

Game development becomes interesting and fun when you use Godot. It is an open-source platform with sound support from its community. For beginners, Godot offers a friendly way to learn game development techniques, while for experienced developers it is a powerful, customizable tool that can bring your visions to life.

This course covers the entire spectrum of game development from the absolute basics to sophisticated game physics, animation, and other techniques. While building these games, you will learn various concepts, such as how the Godot editor works, how to structure a project, and what are kinematic bodies. Whether it is working with vectors and coordinate systems or it is building a dynamic, scalable UI, this course teaches you everything to get you started with the Godot game engine and editor.

By the end of this course, you will have learned how Godot works and discovered important game development techniques that you can apply to your projects.

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What You Will Learn

  • Use Godot’s node and scene system to design robust, reusable game objects
  • Write code in GDScript to capture input and build complex behaviors
  • Use container nodes to organize and keep UI nodes aligned
  • Navigate through the 3D editor to view and place nodes using gizmo
  • Create visual effects to spice up your game
  • Learn how Godot’s physics works and implement a basic finite state machine

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Video Details

ISBN 139781838641986
Course Length6 hours 48 minutes
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