About This Book
- Work with Slick2D game workflow
- Learn how to develop game components with hands-on examples
- Get to grips with game analysis and enhancement
In the course of this 3 part article series, you will learn how to write a simple 3D space shooter game with Three.js. In this Part 2, we will add the spaceship and the asteroids for our game.
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If you are a game programmer who would like to expand on your skills and become a game developer, this book is ideal for you. No previous knowledge of Slick 2D or any other Java game library is required. This book assumes that you have basic Java syntax and object oriented programming knowledge.