About This Book
- Work with Slick2D game workflow
- Learn how to develop game components with hands-on examples
- Get to grips with game analysis and enhancement
OpenStack's cloud computing solution has a wealth of features and impressive functionality. But does this make it a risky, more challenging proposition for users?
Added to Cart
You don't have anything in your cart right now.
Free shipping on print orders for US, UK, Europe and selected Asian countries
Enjoy full and instant access to over 3000 books and videos – you’ll find everything you need to stay ahead of the curve and make sure you can always get the job done.
If you are a game programmer who would like to expand on your skills and become a game developer, this book is ideal for you. No previous knowledge of Slick 2D or any other Java game library is required. This book assumes that you have basic Java syntax and object oriented programming knowledge.