Scripting Unreal Game Characters [Video]

Scripting Unreal Game Characters [Video]

Reuben Ward

Learn to script amazing Unreal game characters with ease
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Video Details

ISBN 139781788395618
Course Length2 hour and 36 minutes

Video Description

Unreal Engine 4 (UE4) is a complete suite of game development tools made by game developers, for game developers. With more than 100 practical recipes, this course is a guide showcasing techniques to use the power of C++ scripting while developing games with UE4.

It will start with adding and editing C++ classes from within the Unreal Editor. It will delve into one of Unreal's primary strengths, the ability for designers to customize programmer-developed actors and components. It will help you understand the benefits of when and how to use C++ as the scripting tool. With a blend of task-oriented recipes, this video will provide actionable information about scripting games with UE4, and manipulating the game and the development environment using C++.

Towards the end of the video, you will be empowered to become a top-notch developer with Unreal Engine 4 using C++ as the scripting language.

Style and Approach

This video will have a practical step by step recipe based approach where your everyday issues concerning scripting game characters will be solved using practical examples.

Table of Contents

Making a Basic Third-Person Character
The Course Overview
Examples of Differences Between a Pawn and a Character
Getting the Character Assets from the Epic Games Library
Using Character Animation and State Machines
Receiving Input from the Player
Adding Animation Montages and Notifies
Improving Our Player by Adding Movement
Completing the Animation State Machine
Adding Final Touches to the Character
Scripting a First-Person Character
Modifying the Input and Components in our Character
Toggling Between Third-Person and First-Person Modes
Creating a Basic AI Character
Examples of Differences Between Normal Characters and AI Characters
Creating the AI Controller and Character Scripts
Creating Blackboard and Behavior Tree Components
Examples of Using a Custom Task to Improve the AI Character
Adding Finishing Touches to the AI Character

What You Will Learn

  • Explore all the components of Unreal Engine scripts, in a beginner friendly environment
  • Understand the different features of C++ and how they apply to creating games
  • Practice the utility of tools that Unreal Engine 4 offers
  • Imbibe how to select the best tool for each job
  • Tackle error messages and fix problems easily – without headaches!
  • Add finishing touches to AI characters

Authors

Table of Contents

Making a Basic Third-Person Character
The Course Overview
Examples of Differences Between a Pawn and a Character
Getting the Character Assets from the Epic Games Library
Using Character Animation and State Machines
Receiving Input from the Player
Adding Animation Montages and Notifies
Improving Our Player by Adding Movement
Completing the Animation State Machine
Adding Final Touches to the Character
Scripting a First-Person Character
Modifying the Input and Components in our Character
Toggling Between Third-Person and First-Person Modes
Creating a Basic AI Character
Examples of Differences Between Normal Characters and AI Characters
Creating the AI Controller and Character Scripts
Creating Blackboard and Behavior Tree Components
Examples of Using a Custom Task to Improve the AI Character
Adding Finishing Touches to the AI Character

Video Details

ISBN 139781788395618
Course Length2 hour and 36 minutes
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