Rapid Game Development with Unity 5

Rapid Game Development with Unity 5

Alan Thorn, Dr. Edward Lavieri

2 customer reviews
Explore how to build market-ready games using the powerful engine of Unity
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Video Details

ISBN 13 9781787286146
Course Length

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Video Description

Are you looking to develop stunning games in Unity? Or getting into the gaming world? If yes, this course is ideal for you.

Game engines are one of the most powerful tools that help developers design interactive games for multiple platforms. Unity is an exciting and popular engine in the game industry. It is widely used to create popular 2D and 3D games by large game studios and indie developers. In this course, you will understand the game development concepts and have a good learning time by applying the knowledge gained through practice of these concepts.

Starting from the ground up and moving toward an intermediate level, this course will help you establish a strong foundation in making games with Unity 5.

The course starts with an introduction to game engines and installation procedures of Unity. From there, the course introduces you to the Unity interface, and teaches you how to build levels. You’ll understand the core Unity concepts such as game objects, components, and scenes. Finally, you’ll learn how to use Unity by making four fun game projects, from shooters and platformers to exploration and adventure games.

By the end of the course, you should have a solid understanding of game development principles and be able to create your own games in no time!

Style and Approach:

This course follows an example-based approach that will take you through the most basic games toward the more complex ones, gradually building your skill level.

This course is a blend of text, videos, code examples, and assessments, all packaged up keeping your journey in mind. The curator of this course has combined some of the best that Packt has to offer in one complete package. It includes content from the following Packt products:

Note: This interactive EPUB adheres to the latest specification, and requires that your reader supports video and interactive content. We recommend using Readium with the latest stable version of Google Chrome, or iBooks for OSX.

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What You Will Learn

  • Exploring the Unity interface
  • Learn how to create interactive 3D Worlds
  • Work with meshes, animations, materials, textures, and more
  • Learn to make functional games with C# scripting
  • Dive into the process of working with terrains and world-creation tools
  • Import custom content into Unity from third-party tools, such as Maya and Blender
  • Get to grips with making both 2D and 3D games
  • Extend the GUIs with free Python frameworks using best practices

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Table of Contents

Video Details

ISBN 139781787286146
Course Length
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