Panda3D 1.7 Game Developer's Cookbook
Want this title & more?
Subscribe to PacktLib
About This Book
- Dive into the advanced features of the Panda3D engine
- Take control of the renderer and use shaders to create stunning graphics
- Give your games a professional look using special effects and post-processing filters
- Extend the core engine libraries using C++
- Explained ready-to-use sample code along with plenty of screenshots for easier and quicker learning
Who This Book Is For
If you are a developer with experience in Python, Panda3D, and optionally C++ and shading languages and you are looking for quick and easy to integrate solutions to common game development problems with Panda3D, this book is for you.