OpenSceneGraph 3 Cookbook
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About This Book
- Introduce the latest OpenSceneGraph features to create stunning graphics, as well as integration with other famous libraries
- Produce high-quality programs with short and familiar code
- Enriched with a lot of code and the necessary screenshots
Who This Book Is For
You should be familiar with the basic concepts of the OpenSceneGraph API and should be able to write simple programs. Some OpenGL and math knowledge will help a lot, too.