OGRE 3D 1.7 Application Development Cookbook

Over 50 recipes to provide world-class 3D graphics solutions with OGRE 3D

OGRE 3D 1.7 Application Development Cookbook

Ilya Grinblat, Alex Peterson

Over 50 recipes to provide world-class 3D graphics solutions with OGRE 3D
Mapt Subscription
FREE
$0.00/m after trial
eBook
$10.00
RRP $26.99
Save 62%
Print + eBook
$44.99
RRP $44.99
What do I get with a Mapt subscription?
  • Unlimited access to all Packt’s 6,000+ eBooks and Videos
  • 100+ new titles a month, learning paths, assessments & code files
  • 1 Free eBook or Video to download and keep every month after trial
What do I get with an eBook?
  • Download this book in EPUB, PDF, MOBI formats
  • DRM FREE - read and interact with your content when you want, where you want, and how you want
  • Access this title in the Mapt reader
What do I get with Print & eBook?
  • Get a paperback copy of the book delivered to you
  • Download this book in EPUB, PDF, MOBI formats
  • DRM FREE - read and interact with your content when you want, where you want, and how you want
  • Access this title in the Mapt reader
What do I get with a Video?
  • Download this Video course in MP4 format
  • DRM FREE - read and interact with your content when you want, where you want, and how you want
  • Access this title in the Mapt reader
$0.00
$10.00
$44.99
$29.99 p/m after trial
RRP $26.99
RRP $44.99
Subscription
eBook
Print + eBook
Start 14 Day Trial

Frequently bought together


OGRE 3D 1.7 Application Development Cookbook Book Cover
OGRE 3D 1.7 Application Development Cookbook
$ 26.99
$ 10.00
Cinder Creative Coding Cookbook Book Cover
Cinder Creative Coding Cookbook
$ 29.99
$ 10.00
Buy 2 for $20.00
Save $36.98
Add to Cart

Book Details

ISBN 139781849514569
Paperback306 pages

Book Description

OGRE (Object-oriented Graphics Rendering Engine) 3D is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics.

Graphics application development with OGRE 3D may start small, but may soon balloon into monstrously complex beasts, which just can't be all understood at once. This book will help you to easily develop applications using OGRE 3D.

OGRE 3D 1.7 Application Development Cookbook will help solve common problems you may face while developing 3D graphics applications using OGRE 3D. You will learn to create various types of Windows applications, scene querying, and visibility analysis among other things from this book.

This book includes some advanced recipes involved in developing applications with OGRE 3D. Each recipe deals with adding some specific feature to your application.

The book first covers creating various types of Windows applications available for the OGRE developer, creating plugins for customization, and OGRE resources management. You will then learn to efficiently implement various input methods for OGRE applications followed by managing scenes and objects impressively. Lights, special effects, and materials that provide enhancing effects are covered next. Further, character motion and collision detection are included followed by animations and multimedia, which help in producing a thorough professional look. Finally, we wrap it up with scene queries and views.

OGRE 3D 1.7 Application Development Cookbook provides a great reference for your OGRE 3D application development needs and helps you to deliver impressive results more quickly and with greater ease.

Table of Contents

What You Will Learn

  • Delve deep into application design through creating Win32, MFC, and Windows Forms OGRE 3D applications
  • Build a simple OGRE 3D plugin to add customized effects to your application
  • Learn to use keyboard, mouse, and voice inputs
  • Implement Delaunay triangulation for terrain
  • Create a parametric superellipsoid
  • Add trees as bill boards and create and edit scenes
  • Implement weather control and shadow effects for a professional look
  • Use geoimages as texture for terrain and create dynamic textures for that special effect
  • Create different types of animation such as skeletal, morph, and pose animation
  • Manage views and zoom and create orbit views

Authors

Table of Contents

Book Details

ISBN 139781849514569
Paperback306 pages
Read More

Read More Reviews

Recommended for You

Cinder Creative Coding Cookbook Book Cover
Cinder Creative Coding Cookbook
$ 29.99
$ 10.00
Kinect in Motion – Audio and Visual Tracking by Example Book Cover
Kinect in Motion – Audio and Visual Tracking by Example
$ 14.99
$ 10.00
SFML Game Development Book Cover
SFML Game Development
$ 26.99
$ 10.00
SDL Game Development Book Cover
SDL Game Development
$ 26.99
$ 10.00
Instant HTML5 2D Platformer Book Cover
Instant HTML5 2D Platformer
$ 9.99
$ 7.00
Learning C# by Developing Games with Unity 3D Beginner's Guide Book Cover
Learning C# by Developing Games with Unity 3D Beginner's Guide
$ 29.99
$ 10.00