More Information
Learn
  • Create different environments to make your games more interesting
  • Add sound and music to your games
  • Apply game physics and real-time particle collisions
  • Animate game characters using sprites
  • Deploy your games to Windows, Linux, and Mac platforms
About

LÖVE is a game development framework for making 2D games using the Lua programming language. LÖVE is totally free, and can be used in anything from friendly open-source hobby projects, to closed-source commercial ones. Using the Lua programming framework, one can use LÖVE2D to make any sort of interesting games.

LÖVE for Lua Game Programming will quickly and efficiently guide you through how to develop a video game from idea to prototype. Even if you are new to game programming, with this book, you will soon be able to create as many game titles as you wish without stress.

The LÖVE framework is the quickest and easiest way to build fully-functional 2D video games. It leverages the Lua programming language, which is known to be one of the easiest game development languages to learn and use. With this book, you will master how to develop multi-platform games for Windows, Linux, and Mac OS X. After downloading and installing LÖVE, you will learn by example how to draw 2D objects, animate characters using sprites, and how to create game physics and game world maps.

LÖVE for Lua Game Programming makes it easier and quicker for you to learn everything you need to know about game programming. If you’re interested in game programming, then this book is exactly what you’ve been looking for.

Features
  • Discover the LÖVE framework and build games easily and efficiently
  • Learn how to utilize the LÖVE framework’s tools to create a 2D game world
  • A step-by-step approach to learning game development
Page Count 106
Course Length 3 hours 10 minutes
ISBN 9781782161608
Date Of Publication 2 Oct 2013

Authors

Darmie Akinlaja

Darmie Akinlaja is a physicist and software developer who actively develops and contributes to the architecture of RubiQube—a cross-platform mobile application that gives users access to a variety of innovative HTML5 applications based on their location. He serves as the Head of Mobile at MobiQube Ltd., a software company located in the city of Lagos, Nigeria, where he's dedicated to developing rich mobile applications for clients. In 2008, Darmie supported his college best friend in developing a social network, which enjoyed its moment of fame at the Federal University of Technology, Akure. In 2011, his interest in video games and animations deepened, so he founded a video game production start-up, Gigaware Enterprise, with the goal of creating the best quality and fun games with local African contexts. Darmie's passion for technology began at the age of 7 when he had his first encounter with a computer system; ever since, his curiosity has helped him discover a lot about technology and also helped him learn everything by himself.