Libgdx Cross-platform Game Development Cookbook
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About This Book
- Gain an in-depth understanding of every Libgdx subsystem, including 2D graphics, input, audio, file extensions, and third-party libraries
- Write once and deploy to Windows, Linux, Mac, Android, iOS, and browsers
- Full of uniquely structured recipes that help you get the most out of Libgdx
Who This Book Is For
If you want to make cross-platform games without the hassle and dangers of writing platform-specific code, or If you are a game programmer who may have some experience with Java and you want to learn everything you need to know about Libgdx to produce awesome work, this is the book for you.
To take full advantage of the recipes in this book, you are expected to be familiar with java with good game programming knowledge.