Learning ShiVa3D Game Development
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About This Book
- Step-by-step hands-on introduction, perfect for those just getting started in mobile development
- Use the StoneScript scripting language to handle object interactions and game events
- Use the ShiVa editor to create special effects, realistic physics, and level design
Who This Book Is For
This book assumes no prior mobile game development or ShiVa3D experience, and is therefore suited to the absolute beginner looking to learn about both. Although previous programming experience will be beneficial, it is not necessary. Because game development platforms are so diverse, this book will also serve as a quick introduction for seasoned game developers that are looking to take advantage of the power of ShiVa3D. In either case the book also introduces the reader to resources for further learning.