About This Book
- Get started with the Xcode development environment
- Dive deep into programming with Objective-C
- A practical and engaging tutorial to create vintage games such as Space Invaders and Galaga
In Part 2 you are able to read data from the littleBits input modules and use these values to trigger changes to the servo and bargraph.
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If you are a beginner and an enthusiast who dreams about creating games and is in need of some additional inspiration and knowledge, then this book is for you. No programming experience is expected.