Learning C# by Developing Games with Unity 2019 - Fourth Edition
Learning to program in today’s technical landscape can be a daunting task, especially when faced with the sheer number of languages you have to choose from. Luckily, Learning C# with Unity 2019 removes the guesswork and starts you off on the path to becoming a confident, and competent, programmer using game development with Unity.
You’ll start off small by learning the building blocks of programming, from variables, methods, and conditional statements to classes and object-oriented systems. After you have the basics under your belt you’ll explore the Unity interface, creating C# scripts, and translating your newfound knowledge into simple game mechanics.
Throughout this journey, you’ll get hands-on experience with programming best practices and macro-level topics such as manager classes and flexible application architecture. By the end of the book, you’ll be familiar with intermediate C# topics like generics, delegates, and events, setting you up to take on projects of your own.
|Course Length||10 hours 15 minutes|
|Date Of Publication||30 Mar 2019|
|Writing proper C#|
|Working with types|
|Pop quiz #1 – variables and types|
|Specifying return values|
|Common Unity methods|
|Pop quiz #2 – Understanding methods|