Learning C# by Developing Games with Unity 2019 - Fourth Edition

Understand the fundamentals of C# programming and get started with coding from ground up in an engaging and practical manner

Learning C# by Developing Games with Unity 2019 - Fourth Edition

Harrison Ferrone
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Understand the fundamentals of C# programming and get started with coding from ground up in an engaging and practical manner
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Learning C# by Developing Games with Unity 2019 - Fourth Edition
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Book Details

ISBN 139781789532050
Paperback342 pages

Book Description

Learning to program in today’s technical landscape can be a daunting task, especially when faced with the sheer number of languages you have to choose from. Luckily, Learning C# with Unity 2019 removes the guesswork and starts you off on the path to becoming a confident, and competent, programmer using game development with Unity.

You’ll start off small by learning the building blocks of programming, from variables, methods, and conditional statements to classes and object-oriented systems. After you have the basics under your belt you’ll explore the Unity interface, creating C# scripts, and translating your newfound knowledge into simple game mechanics.

Throughout this journey, you’ll get hands-on experience with programming best practices and macro-level topics such as manager classes and flexible application architecture. By the end of the book, you’ll be familiar with intermediate C# topics like generics, delegates, and events, setting you up to take on projects of your own.

Table of Contents

What You Will Learn

  • Understand programming fundamentals with practice examples in C#
  • Explore the interface and features of Unity 2019
  • Learn C# programming syntax from scratch
  • Create a game design document and prototype level
  • Explore intermediate programming topics and best practices
  • Implement game mechanics, interactions, and UI elements with C#

Authors

Table of Contents

Book Details

ISBN 139781789532050
Paperback342 pages
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