jMonkeyEngine 3.0 : Beginner's Guide
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About This Book
- Create 3D games that run on Android devices, Windows, Mac OS, Linux desktop PCs and in web browsers – for commercial, hobbyists, or educational purposes.
- Follow end-to-end examples that teach essential concepts and processes of game development, from the basic layout of a scene to interactive game characters.
- Make your artwork come alive and publish your game to multiple platforms, all from one unified development environment.
Who This Book Is For
If you have an inventive mind, are experienced in Java, enjoy looking through the smoke and mirrors of VFX and the world of game mechanics then this book is for you.