iOS Game Development By Example

Learn how to develop an ace game for your iOS device, using Sprite Kit

iOS Game Development By Example

Samanyu Chopra

3 customer reviews
Learn how to develop an ace game for your iOS device, using Sprite Kit
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Book Details

ISBN 139781785284694
Paperback220 pages

Book Description

Game development has always been an exciting subject for game enthusiasts and players and iOS game development takes a big piece of this cake in terms of perpetuating growth and creativity. With the newest version of iOS and Sprite Kit, comes a series of breathtaking features such as Metal rendering support, camera nodes, and a new and improved Scene Editor.

Conceptualizing a game is a dream for both young and old. Sprite Kit is an exciting framework supported by Apple within the iOS development environment. With Sprite Kit, creating stunning games has become an easy avenue.

Starting with the basics of game development and swift language, this book will guide you to create your own fully functional game. Dive in and learn how to build and deploy a game on your iOS platform using Sprite Kit game engine.

Go on a detailed journey of game development on the iOS platform using the Sprite Kit game engine. Learn about various features implemented in iOS 8 that further increase the essence of game development using Sprite Kit. Build an endless runner game and implement features like physics bodies, character animations, scoring and other essential elements in a game. You will successfully conceive a 2D game along with discovering the path to reach the pinnacle of iOS game development.

By the end of the book, you will not only have created an endless runner game but also have in-depth knowledge of creating larger games on the iOS platform.

Table of Contents

What You Will Learn

  • Learn about the Sprite Kit game engine and create indie games in no time
  • Set sail on the quest of game development career by successfully creating a runner game
  • Know more about the IDE provided by Apple for game development – Xcode
  • Get an overview of Apple’s latest programming language, Swift
  • Discover the functionalities of scenes and nodes in a game
  • Explore how physics bodies work and how to add this feature into your game
  • Grasp knowledge of particle effect and shaders
  • Add a scoring system into your game to visualize high scores

Authors

Table of Contents

Book Details

ISBN 139781785284694
Paperback220 pages
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