About This Book
- Pen your own endless runner game using Apple’s new Sprite Kit framework
- Enhance your user experience with easy-to-use animations and particle effects using Xcode 5
- Utilize particle systems and create custom particle effects
This article skims several approaches to bypass static go binaries. Being able to just drop-in an executable and instantly use a new tool is a killer feature of the Go language and you should be careful if scripts become dependencies to make it work.
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If you have great ideas for games and want to learn iOS game development, then this book is the right choice for you. Being familiar with iOS development is a plus, but is not mandatory. You will gradually get to grips with the new Sprite Kit framework with the help of this book.