Hands-On Unity 2018.x Game Development for Mobile [Video]

More Information
Learn
  • Create a mobile version of your game
  • Learn crucial mobile performance optimization techniques
  • Create custom shaders using Unity 2018's shader graph
  • Optimize your game and deliver new content by using asset bundles
  • Learn to use Unity’s Audio system and Video Player
  • Delve into the intricacies of iOS deployment
About

Ready to take your game development skills to the next level by deploying your games to mobile platforms? With the boom in the mobile game development space, there has never been a better time! This course will give you the necessary skills to build, publish, and maintain your mobile game. Whether you're looking to go indie, or get hired as a Unity developer, this course has the knowledge you'll need to be successful. Get started with these game-enhancing techniques now!

By the end of this course, you will have created a mobile version of your game, with more bang for your bucks by optimizing its performance. Although you started with nothing but a black screen, you will end up with a game that can be instantly published and played on multiple platforms.

All the code and supporting files for this course are available on GitHub at https://github.com/PacktPublishing/Hands-on-Unity-2018.x-Game-Development-for-Mobile

Style and Approach

Learn by example. This course will give you hands-on experience with relevant code samples, as you port a game to mobile, add downloadable content, and track your game's performance. We cover the industry-standard approach to every problem, and give you the skills to grow as a game developer. Most importantly, we'll break down complex theory into meaningful examples at every step of the way.

Features
  • Learn to build, deploy, maintain, and publish a mobile game
  • In-depth examples to guide you through the mobile publishing process
  • Learn to use the latest unity 2018.x features
Course Length 4 hours 1 minutes
ISBN 9781788290067
Date Of Publication 24 Sep 2018

Authors

Raymundo Barrera

Raymundo Barrera is a software engineer, who has spent the better part of the decade working on various serious, entertainment and educational projects in Unity. He has spoken at college campuses, and presented a talk at Unite 2017 in Austin, on app development in Unity. He is currently working in education tech as director of mobile engineering at a well-known education company. Free time outside of work is spent on a number of hobbies, including hiking, music, and cooking (primarily Mexican food).