Enhancement with Unity UI Advanced [Video]

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Enhancement with Unity UI Advanced [Video]

Keith O’Malley

Become an expert at Unity to build the best Gaming Interface
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Video Details

ISBN 139781788297394
Course Length1 hour and 30 minutes

Video Description

Unity’s User Interface System has a wide variety of features. In this course we'll be covering some of the ways that those features can be used to build more complex UI systems for your games. From Animation to writing Editor scripts, this course covers a variety of topics that will expand your knowledge of the UI system, giving you the power to build your own reusable components and extend the UI system further.

The course content is split into four sections, with each taking on topics that will improve your UI development skills. Animating world-space canvases as in-game displays and as damage indicators, building reusable elements for menus such as inventory items, things to look out for when designing for multiple platforms, devices and resolutions, and how to instantiate canvas objects correctly. By covering these topics you will come to a greater understanding of how the UI system works as a whole, and learn new ways to improve your skills.

Style and Approach

 This course uses a conversational tutorial style of teaching. We’ll introduce a topic, describe what we want to achieve or create, and then take a step-by-step approach to completing that topic. The course is broken into four sections,grouped by relevance and each section into multiple videos covering a specific topic.

Table of Contents

World Space Animation
The Course Overview
Using World Space Canvases
Creating a Damage Indicator
Creating Reusable UI Elements
Modal Dialogs
Creating a Chat Dialog
Displaying an Inventory
Dragging and Dropping Items
Shopping Around
Designing for Multiple Devices
Responsive Design
Targeting Different Devices
Using the Video Player
Editor Scripting UI
Extending Unity's UI
Automating Master's Style

What You Will Learn

  • Animate the canvas in world space using in game interactions, making floating damage indicators
  • Craft reusable UI elements such as Modal Dialog windows and Character Dialogue windows
  • Prepare UI for different resolutions and to target multiple platforms
  • Create responsive designs for multiple screen types.
  • Use Unity 5.6’s new VideoPlayer component
  • Write Editor Scripts to automate master styles and extend the UI

Authors

Table of Contents

World Space Animation
The Course Overview
Using World Space Canvases
Creating a Damage Indicator
Creating Reusable UI Elements
Modal Dialogs
Creating a Chat Dialog
Displaying an Inventory
Dragging and Dropping Items
Shopping Around
Designing for Multiple Devices
Responsive Design
Targeting Different Devices
Using the Video Player
Editor Scripting UI
Extending Unity's UI
Automating Master's Style

Video Details

ISBN 139781788297394
Course Length1 hour and 30 minutes
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