About This Book
- Dive into the various CryENGINE subsystems to quickly learn how to master the engine
- Create your very own game using C++, C#, or Lua in CryENGINE
- Understand the structure and design of the engine
In the course of this 3 part article series, you will learn how to write a simple 3D space shooter game with Three.js. In this Part 2, we will add the spaceship and the asteroids for our game.
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This book is intended for developers looking to harness the power of CryENGINE, providing a good grounding in how to use the engine to its full potential. The book assumes basic knowledge of the engine and its editor in non-programming areas.