Creating Games with cocos2d for iPhone 2
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About This Book
- Games are explained in detail, from the design decisions to the code itself
- Learn to build a wide variety of game types, from a memory tile game to an endless runner
- Use different design approaches to help you explore the cocos2d framework
Who This Book Is For
This book is aimed at readers with an understanding of Objective-C and some familiarity with the cocos2d for iPhone 2.0 framework.