Creating E-Learning Games with Unity
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About This Book
- Develop a game framework for a 3D eLearning game
- Program dynamic interactive actors and objects to populate your game world
- An easy-to-follow guide along with an extensive source code to support and guide readers through the concepts in the book
Who This Book Is For
This book is intended for novice game programmers with a little experience in Unity3D, who want to learn how to program eLearning games. Educators and trainers who want to use Unity in an eLearning setting will also benefit from the book. It would be helpful to have a basic understanding of the concepts such as Unity scripting and the Finite State Machine (FSM), but no prior experience in game development is required.