Cocos2d-x by Example: Beginner's Guide - Second Edition

Unleash your inner creativity with the popular Cocos2d-x framework and learn how to build great cross-platform 2D games with this Cocos2dx tutorial

Cocos2d-x by Example: Beginner's Guide - Second Edition

Roger Engelbert

1 customer reviews
Unleash your inner creativity with the popular Cocos2d-x framework and learn how to build great cross-platform 2D games with this Cocos2dx tutorial
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Book Details

ISBN 139781785288852
Paperback270 pages

Book Description

Upgraded and updated, the powerful and popular open source cross-platform game development framework Cocos2d-x is better than ever. Through step-by-step tutorials you'll learn how to take complete advantage of Cocos2d-x, to take your game development skills - and projects - to the next level. You'll learn how to add animations and special effects to your games, implement a physics engine, optimize your games, prepare a project for multiple devices, and develop game ideas from the test version to a finished project.

Most importantly, this book provides you with the accumulated knowledge of thousands of game developers, all packed into one easy-to-use and proven framework that will save time and strenuous thinking! 

Table of Contents

What You Will Learn

  • Add time-saving and fun-looking animations to your projects
  • Make your games look cooler with particle effects
  • Draw lines, circles, and other primitives on the screen
  • Create place holder sprites to quickly test your game ideas
  • Load external data into your games
  • Create projects and deploy them to iOS and Android
  • Prepare your game for a variety of screen sizes and resolutions
  • Use the CocosIDE and the Lua bindings to develop a game

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Table of Contents

Book Details

ISBN 139781785288852
Paperback270 pages
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