Cocos2d-X by Example Beginner's Guide
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About This Book
- Learn to build multi-device games in simple, easy steps, letting the framework do all the heavy lifting
- Spice things up in your games with easy to apply animations, particle effects, and physics simulation
- Quickly implement and test your own gameplay ideas, with an eye for optimization and portability
- Enjoy building the games as much as you will enjoy playing them
Who This Book Is For
If you have brilliant ideas for amazing games and want to bring them to life, then this book is what you need. Work through easy-to-follow examples and learn exactly what you need to know to make your games a reality. No programming experience necessary!