Building an FPS Game with Unity and UFPS [Video]

Building an FPS Game with Unity and UFPS [Video]

John P. Doran

Build an amazing FPS game with a stunning GUI, create an installer, and package your game for release
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Video Details

ISBN 139781787123113
Course Length3 hours 28 minutes

Video Description

Unity, available in free and pro versions, is one of the most popular third-party game engines available. It is a cross-platform game engine, making it easy to write your game once and then port it to PC, consoles, and even the web, making it a great choice for both indie and AAA developers.

This video course begins by building custom weapons with custom meshes and behaviors in a UFPS framework. You will then learn how to create different encounters for effective gameplay scenarios. You will also learn how to create unique moving objects the player can interact with. Finally, you will learn to create a custom GUI to help your game stand out from the rest. By the end of the course, you will have built an amazing FPS game with a stunning GUI, created an installer, and packaged your game for release.

Style and Approach

In-depth content balanced with tutorials that put the theory into practice. The focus of this course is on giving you both the understanding and the practical examples that will empower you to create an FPS game with Unity.

Table of Contents

Moving to an FPS
The Course Overview
Adding Items to Inventory
FPS Controls/Movement
Building Custom Weapon
Obtaining Weapon Model
Weapon Mesh Setup
Creating the UnitBank
Creating the Weapon
Customizing Weapon Properties
Building Encounters
Adding a Simple Turret Enemy
Animating Our Custom Enemy
Creating a Custom Damage Handler
Navigation and Creating Enemy AI Behaviour
Spawning Enemies with Triggers
Spawning Multiple Enemies at Once
Cleaning Up Dead AI
Placing Healthpacks/Ammo
Breathing Life into Levels
Building an Explosive Barrel
Triggers for Gameplay (Doors)
Creating Elevators with Interaction
Creating a Custom GUI
Creating a Main Menu
Replacing the Default UFPS HUD
Finalizing Our Project
Building the Game in Unity
Building an Installer for Windows
Conclusion

What You Will Learn

  • Build custom weapons with custom meshes and behaviors with UFPS
  • Create a number of different encounters that your players can fight against, from a simple turret enemy to complex AI characters from RAIN AI
  • Create unique objects, such as exploding barrels and elevators, with interaction
  • Create a custom GUI to help your game stand out from the crowd
  • Package your game for release, create an installer, and get your game out into the World!

Authors

Table of Contents

Moving to an FPS
The Course Overview
Adding Items to Inventory
FPS Controls/Movement
Building Custom Weapon
Obtaining Weapon Model
Weapon Mesh Setup
Creating the UnitBank
Creating the Weapon
Customizing Weapon Properties
Building Encounters
Adding a Simple Turret Enemy
Animating Our Custom Enemy
Creating a Custom Damage Handler
Navigation and Creating Enemy AI Behaviour
Spawning Enemies with Triggers
Spawning Multiple Enemies at Once
Cleaning Up Dead AI
Placing Healthpacks/Ammo
Breathing Life into Levels
Building an Explosive Barrel
Triggers for Gameplay (Doors)
Creating Elevators with Interaction
Creating a Custom GUI
Creating a Main Menu
Replacing the Default UFPS HUD
Finalizing Our Project
Building the Game in Unity
Building an Installer for Windows
Conclusion

Video Details

ISBN 139781787123113
Course Length3 hours 28 minutes
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