About This Book
- Make games using the Unreal Development Kit
- Design and create worlds
- Learn to use powerful tools that are currently being used in the industry
- Control gameplay with accessible scripting
In Part 2 you are able to read data from the littleBits input modules and use these values to trigger changes to the servo and bargraph.
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This book is intended for people who aim to make an amazing virtual game with UDK. The goal of this book to give users a chance to expand their knowledge and create exciting games using the tools available.