About This Book
- Design blockbuster physics game and handle every kind of collision
- Build and destroy levels piece by piece
- Create vehicles and bring them to life with motors
OpenStack Heat orchestration makes it easy to build templates for application deployment and auto-scaling. The built-in resource types offer access to many of the existing OpenStack services. However, you may need to integrate with an internal CMDB or service registry, or configure some other services outside of OpenStack as you launch your application. In this post I will explain how you can add your own custom Heat resources to extend Heat orchestration to meet your needs.
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Are you familiar with ActionScript3 and want to explore the capabilities of physics in game design using Box2D, then this book is for you. You don’t have to be an AS3 hero: if you know how to create classes and functions with AS3, then you can make your first physics game!