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Blender Game Engine: Beginner's Guide

More Information
Learn
  • How to control game characters
  • Setting up a complete game level
  • Creating spawn points for your player character
  • Modify enemy behavior without needing to use scripts
  • Set up collision detection and enemy AI
  • Import freely available 3D game assets for use in your game
  • How to master Blender's logic editor
About

Blender Game Engine is the part of the Blender 3D editor used to create actual 3D video games. It’s the ideal entry level game development environment because you don’t even need to learn to program. Create a complete game using Bender’s innovative logic bricks.

"Blender Game Engine: Beginner's Guide" is the ideal introduction to game development. Using only logic bricks, the reader will create a complete game in Blender. By the end of the book the reader will be able to use their skills to create their own 3D games.

Features
  • Use Blender to create a complete 3D video game
  • Ideal entry level to game development without the need for coding
  • No programming or scripting required
Page Count 206
Course Length 6 hours 10 minutes
ISBN9781849517027
Date Of Publication 23 Sep 2012

Authors

Victor Kuller Bacone

Victor Kuller Bacone is the pen name for a Blender enthusiast of six years. By profession, he is a video editor, but the explosion of current technologies has led him to learn 3D software, and he chose Blender out of them all. In the short span of his career within the Blender community in Catalonia (Spain), Victor has promoted Blender events, master classes, and an online magazine under the name Blendercat (http://www.blendercat.org) for anyone who wants to learn 3D using free software. His great admiration for the animation and interactive side of Blender is combined with his passion for games, and more specifically, the ease with which one can create games using Blender. He holds a Masters degree in Computer Science, and teaches both young and unemployed adults.