About This Book
- Use Blender to create a complete 3D video game
- Ideal entry level to game development without the need for coding
- No programming or scripting required
In Part 2 you are able to read data from the littleBits input modules and use these values to trigger changes to the servo and bargraph.
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If you have used Blender before but never got to grips with the Blender Game Engine (BGE), this book is for you. If you have tried and failed with other game development environments, or if scripting is not your strong point, this is where you should start.