About This Book
- Learn to speed model in 3ds Max, with an emphasis on hard surfaces
- Up to date coverage, covering 3ds Max 2013 features
- Focused explanations with step-driven practical lessons balance learning and action
In Part 2 you are able to read data from the littleBits input modules and use these values to trigger changes to the servo and bargraph.
Added to Cart
You don't have anything in your cart right now.
Free shipping on print orders for US, UK, Europe and selected Asian countries
Enjoy full and instant access to over 3000 books and videos – you’ll find everything you need to stay ahead of the curve and make sure you can always get the job done.
This book will appeal to anyone interested in 3D modeling who wants to improve their speed modeling ability, particularly artists whose work is relevant to industries where hard surface modeling or model prototyping is required, such as games, films, or visualization.