3D Game Development with Unity 5.x [Video]

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3D Game Development with Unity 5.x [Video]

Adam Maxwell

Create your very own 3D game with Unity while exploring the multiple facets of Unity 5 components and their applications
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Video Details

ISBN 139781788297226
Course Length3 hours 05 minutes

Video Description

This course will take your Unity 5 knowledge to an advanced practical level; you'll build an action-packed 3D game and leverage the game framework you created. Throughout this game development you are going to take your Unity skills up a notch and learn how to create basic State Machines for your character entities, use Unity Physics to move things around, and learn how to create a Plugin for your Game Framework.

You'll start off the video course by creating your first project, a 3D game, where you'll begin with creating controllers, with an added camera. Once you've created cool weapons, you'll start spawning waves of enemies, and up the level of difficulty with each wave. You'll then add in audio, optimize your game, and then publish it. For your second project, you'll pick up one of the existing games and add the multiplayer feature to it, to add to the excitement!

This completely practical course will give you the skills and experience needed to broaden your game development techniques; you'll get to know the Unity engines like the back of your hand.

Style and Approach

This course takes a project-based approach, building on complexity as it progresses. Each game developed here will help you explore multiple facets of Unity 5 components and their applications.

Table of Contents

Blocking in a 3D Game
The Course Overview
Create the Player Controller Using the Game Framework
Create the Camera Controller Using the Game Framework
Create the Enemy Controller Using the Game Framework
Add Level Art – Prototype Art
Setup World Collisions
Let’s Add the Game!
Hooking up Our Weapons
Saving Game Progress
Creating Waves of Enemies
Presentation and Publishing
Integrating Audio
Setting up Audio in Unity
Basic User Interface in Unity
Preparing a Build for Publishing
Multiplayer Development
Understanding the Network
Intermediate Multiplayer
Multiplayer Messaging and UI

What You Will Learn

  • Build an action-packed 3D game and leverage the Game framework that you create
  • Create basic State Machines for your character entities
  • Use Unity Physics to move things around
  • Learn how to create a plug-in for your Game Framework
  • Add multiplayer capabilities to your game

Authors

Table of Contents

Blocking in a 3D Game
The Course Overview
Create the Player Controller Using the Game Framework
Create the Camera Controller Using the Game Framework
Create the Enemy Controller Using the Game Framework
Add Level Art – Prototype Art
Setup World Collisions
Let’s Add the Game!
Hooking up Our Weapons
Saving Game Progress
Creating Waves of Enemies
Presentation and Publishing
Integrating Audio
Setting up Audio in Unity
Basic User Interface in Unity
Preparing a Build for Publishing
Multiplayer Development
Understanding the Network
Intermediate Multiplayer
Multiplayer Messaging and UI

Video Details

ISBN 139781788297226
Course Length3 hours 05 minutes
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