3D Game Development with Microsoft Silverlight 3: Beginner's Guide
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About This Book
- Develop online interactive 3D games and scenes in Microsoft Silverlight 3 and XBAP WPF
- Integrate Balder 3D engine 1.0, Farseer Physics Engine 2.1, and advanced object-oriented techniques to simplify the game development process
- Enhance development with animated 3D characters, sounds, music, physics, stages, gauges, and backgrounds
- Packed with inspiring, realistic examples offering impressive graphics, strong performance, and a rich interactive experience
Who This Book Is For
This book is designed primarily for C# developers with basic knowledge of the Visual Studio IDE who want to develop online 3D games using Silverlight or create interactive 3D scenes for a web site with animated models. No prior experience in 3D programming, 3D animation, or Silverlight is required.
The book is also aimed at 3D developers who want to improve their online content, offering innovative 3D models in action.