2D Game Development with Unity 5.x [Video]

2D Game Development with Unity 5.x [Video]

This video is included in a Mapt subscription
Ethan Casner

Create your very own 2D games with Unity while exploring the multiple facets of Unity 5 components and their applications
$0.00
$37.50
$29.99p/m after trial
RRP $124.99
Subscription
Video
Start 30 Day Trial
Subscribe and access every Packt eBook & Video.
 
  • 4,000+ eBooks & Videos
  • 40+ New titles a month
  • 1 Free eBook/Video to keep every month
Start Free Trial
 
Preview in Mapt

Video Details

ISBN 139781788294744
Course Length1 hour 32 minutes

Video Description

This course will transcend your Unity 5 knowledge into an advanced practical level by building an action packed the 2D game with a game framework that will enable you to quickly get new game ideas up and running without re-writing code from previous unity projects.

With the beginning of our first project, a 2D game where you'll understand how to build your initial code structure, and from there, create controllers for your player and the camera. You'll then add in weapons and learn how to keep track of enemy kills, after which, you'll create game-play by scripting in C#. Finally, you'll create the visuals and publish the game to multiple platforms. By developing this framework you will take a look at using Inheritance, Polymorphism, Interfaces, namespacing, static utilities and build out a basic editor shelf to give quick access to tools.

By the end of this video course, you will have made a basic 2D game as well as a reusable game framework and an editor extension to expedite the creation of the 2D game you make.

Style and Approach

This course takes a project-based approach, building in complexity as it progresses. Each video here will help you explore multiple facets of Unity 5 components and their applications.

Table of Contents

Building a Reusable Game Framework
The Course Overview
Understanding Our Base Code Structure
Creating the Base Entity Class
Creating Interfaces
The Base Game Manager
The Player Controller
Let’s Add the Game!
Creating an Explorable Level
The Top-Down Player Controller
Hooking Up Weapons
Enemies and Keeping Score
Pickups
Presentation and Publishing
The HUD
The Game Loop
Polishing the Visuals
Publishing

What You Will Learn

  • Design the game framework
  • Build action-packed 2D games
  • Leverage intuitive workflow tools and the state-of-the-art Unity rendering engine to build and deploy mobile, as well as console, games
  • Use inheritance, polymorphism, interfaces, namespacing, and static utilities 
  • Build a basic editor shelf to give quick access to tools

Authors

Table of Contents

Building a Reusable Game Framework
The Course Overview
Understanding Our Base Code Structure
Creating the Base Entity Class
Creating Interfaces
The Base Game Manager
The Player Controller
Let’s Add the Game!
Creating an Explorable Level
The Top-Down Player Controller
Hooking Up Weapons
Enemies and Keeping Score
Pickups
Presentation and Publishing
The HUD
The Game Loop
Polishing the Visuals
Publishing

Video Details

ISBN 139781788294744
Course Length1 hour 32 minutes
Read More

Read More Reviews

Recommended for You

Getting Started with Unity 2D Game Development [Video] Book Cover
Getting Started with Unity 2D Game Development [Video]
$ 124.99
$ 37.50
Unity 5.x Game Development Projects [Video] Book Cover
Unity 5.x Game Development Projects [Video]
$ 124.99
$ 37.50
Game Audio Development with Unity 5.X Book Cover
Game Audio Development with Unity 5.X
$ 35.99
$ 25.20
Learning C# by Developing Games with Unity 5.x - Second Edition Book Cover
Learning C# by Developing Games with Unity 5.x - Second Edition
$ 35.99
$ 25.20