Creating a UI system using C#
In this section, we will create a C# system for handling UI behavior, leveraging optimization tips and the MVC structure to achieve our objectives. This involves creating a UIManager class to oversee views, a BaseView class containing core view logic, and a practical example demonstrating the implementation of the UI system.
The UIManager class
To kick off this system, we’ll establish a base class called UIManager. This class will handle the invocation of show and hide functions for views and will act as a container for all the views. For each scene, we’ll create a child of UIManager, responsible for controlling the views within that specific scene. This scene-specific manager will hold all the views, providing us with better control over them. This setup allows us to hide all views, ensuring that only one view is active at a time, which is advantageous for performance.
The following code block provides a sample of the UIManager...
 
                                             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
     
         
                 
                 
                