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Reinforcement Learning Algorithms with Python

You're reading from  Reinforcement Learning Algorithms with Python

Product type Book
Published in Oct 2019
Publisher Packt
ISBN-13 9781789131116
Pages 366 pages
Edition 1st Edition
Languages
Author (1):
Andrea Lonza Andrea Lonza
Profile icon Andrea Lonza

Table of Contents (19) Chapters

Preface 1. Section 1: Algorithms and Environments
2. The Landscape of Reinforcement Learning 3. Implementing RL Cycle and OpenAI Gym 4. Solving Problems with Dynamic Programming 5. Section 2: Model-Free RL Algorithms
6. Q-Learning and SARSA Applications 7. Deep Q-Network 8. Learning Stochastic and PG Optimization 9. TRPO and PPO Implementation 10. DDPG and TD3 Applications 11. Section 3: Beyond Model-Free Algorithms and Improvements
12. Model-Based RL 13. Imitation Learning with the DAgger Algorithm 14. Understanding Black-Box Optimization Algorithms 15. Developing the ESBAS Algorithm 16. Practical Implementation for Resolving RL Challenges 17. Assessments
18. Other Books You May Enjoy

Solving Problems with Dynamic Programming

The purposes of this chapter are manifold. We will introduce many topics that are essential to the understanding of reinforcement problems and the first algorithms that are used to solve them. Whereas, in the previous chapters, we talked about reinforcement learning (RL) from a broad and non-technical point of view, here, we will formalize this understanding to develop the first algorithms to solve a simple game.

The RL problem can be formulated as a Markov decision process (MDP), a framework that provides a formalization of the key elements of RL, such as value functions and the expected reward. RL algorithms can then be created using these mathematical components. They differ from each other by how these components are combined and on the assumptions made while designing them.

For this reason, as we'll see in this chapter, RL algorithms...

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