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Master Inventory System Creation - Unity 6 & Blender Fundamentals

You're reading from   Master Inventory System Creation - Unity 6 & Blender Fundamentals Master Game Inventory Systems with Unity and Blender 3D Asset Creation

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Product type Video
Published in Feb 2025
Last Updated in May 2025
Publisher Packt
ISBN-13 9781837023554
Length 15hrs 49mins
Edition 1st Edition
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Authors (2):
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Penny de Byl Penny de Byl
Author Profile Icon Penny de Byl
Penny de Byl
Michael Bridges Michael Bridges
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Michael Bridges
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Toc

Table of Contents (16) Chapters Close

1. Introduction FREE CHAPTER 2. Basic Inventory Algorithms and Data Structures 3. Player Interaction with the Inventory 4. Building a UI 5. Hooking up the UI Inventory to the Player Inventory 6. Scope and Specification 7. Basic Modeling Setup 8. The Potion Vial (Simple) 9. The Shield (Basic) 10. The Sword (Basic) 11. The Axe (Intermediate) 12. Sculpting Our Details 13. Preparing for Texturing 14. Texturing Models 15. Baking Textures 16. Final Words
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Tech Concepts
36
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