Adding to an existing Blueprint – flashlight, part 2
Now that we have some experience working with Blueprints, let's modify one that's already been created for us. In this section, we will cover how to add a flashlight to our game's character.
Getting ready
Before we start working within the Unreal Editor, we will need to have a project to work with. Follow these steps:
First, open up the Unreal Editor by clicking on the Launch button from the Unreal Engine Launcher.
Start a new project from the Project Browser tab by selecting the New Project tab. Select First person and make sure that With Starter Content is selected. Give the project a Name (
Cookbook_Chapter8). Once you are done, click on Create Project.After the project is opened, go to the
Example Codefolder and drag and drop theNightScenemap provided in your project folder and open it:
At this point, if you were to play the game, it would be incredibly dark, as shown in the following screenshot:

How to do it…
For those who have gone through...