Math
Math is a different from the other built-in objects because it cannot be used as a constructor to create objects. It's just a collection of static functions and constants. Some examples to illustrate the difference are as follows:
> typeof Date.prototype;
"object"
> typeof Math.prototype;
"undefined"
> typeof String;
"function"
> typeof Math;
"object"
Members of the Math object
Following are the members of the Math object:
|
Property/method |
Description |
|
|
These are some useful math constants, all read-only. Here are their values: > Math.E;
2.718281828459045
> Math.LN10;
2.302585092994046
> Math.LN2;
0.6931471805599453
> Math.LOG2E;
1.4426950408889634
> Math.LOG10E;
0.4342944819032518
> Math.PI; ... |