Understand the fundamentals and build a solid foundation in XR development
Develop technical skills for building VR experiences in Unity, including assets, GameObjects, scripts, and components
Create engaging and innovative virtual reality projects using the Unity game engine
Purchase of the print or Kindle book includes a free PDF eBook
Description
Virtual reality (VR) has emerged as one of the most transformative mediums of the 21st century, finding applications in various industries, including gaming, entertainment, and education.
Enhancing Virtual Reality Experiences with Unity 2022 takes you into the fascinating realm of VR, where creativity meets cutting-edge technology to bring tangible real-world applications to life. This immersive exploration not only equips you with the essential skills needed to craft captivating VR environments using Unity's powerful game engine but also offers a deeper understanding of the philosophy behind creating truly immersive experiences.
Throughout the book, you’ll work with practical VR scene creation, interactive design, spatial audio, and C# programming and prepare to apply these skills to real-world projects spanning art galleries, interactive playgrounds, and beyond. To ensure your VR creations reach their full potential, the book also includes valuable tips on optimization, guaranteeing maximum immersion and impact for your VR adventures.
By the end of this book, you’ll have a solid understanding of VR’s versatility and how you can leverage the Unity game engine to create groundbreaking projects.
What you will learn
Harness the power of the Unity game engine to explore VR
Understand VR and how to integrate Unity into the general workflow
Build and test a variety of VR experiences for headsets, computers, and mobile devices
Integrate traditional game and animation tools into VR experiences
Explore worldbuilding techniques to create expansive VR environments
Integrate optimization techniques to improve the performance of your VR experiences
Steven Christian is an Augmented Reality Developer, Animator, and Medical Student Student. He's also the Owner of Iltopia Studios where he creates comics and cartoons that explore the Black experience in America. He is Unity Certified 3D Artist and Instructor and his goal is to improve equity in arts and technology through content creation and community-focused education.
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