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Maya Programming with Python Cookbook

You're reading from   Maya Programming with Python Cookbook Master complex workflows and conquer the world with Python and Maya

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Product type Paperback
Published in Jul 2016
Publisher Packt
ISBN-13 9781785283987
Length 266 pages
Edition 1st Edition
Languages
Tools
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Authors (2):
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Pankaj K P Singh Pankaj K P Singh
Author Profile Icon Pankaj K P Singh
Pankaj K P Singh
 Herbez Herbez
Author Profile Icon Herbez
Herbez
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Toc

Table of Contents (12) Chapters Close

Preface 1. Getting Started with Maya 2. Creating User Interfaces FREE CHAPTER 3. Working with Geometry 4. Giving Things a Coat of Paint – UVs and Materials 5. Adding Controls – Scripting for Rigging 6. Making Things Move – Scripting for Animation 7. Scripting for Rendering 8. Working with File Input/Output 9. Communicating with the Web 10. Advanced Topics Index

Index

A

  • animation
    • copying, from one object to another / Copying animation from one object to another, How it works...
  • animation data
    • querying / Querying animation data, How to do it..., How it works..., There's more...
  • animation layers
    • working with / Working with animation layers, How it works..., There's more...
  • astroid curve / How it works...

B

  • basic window
    • creating / Making a basic window, How to do it..., How it works..., There's more...
  • binary data
    • writing / Writing binary data, Getting ready, How it works..., There's more...
    • reading / Reading binary data, How to do it..., How it works..., There's more...
  • button
    • creating / Simple controls – making a button, How to do it..., How it works...

C

  • cameras
    • creating, from code / Creating cameras from code, Getting ready, How it works...
  • classes
    • used, for organizing UI logic / Using classes...
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