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Asynchronous Programming in Rust

You're reading from  Asynchronous Programming in Rust

Product type Book
Published in Feb 2024
Publisher Packt
ISBN-13 9781805128137
Pages 306 pages
Edition 1st Edition
Languages
Author (1):
Carl Fredrik Samson Carl Fredrik Samson
Profile icon Carl Fredrik Samson

Table of Contents (16) Chapters

Preface 1. Part 1:Asynchronous Programming Fundamentals
2. Chapter 1: Concurrency and Asynchronous Programming: a Detailed Overview 3. Chapter 2: How Programming Languages Model Asynchronous Program Flow 4. Chapter 3: Understanding OS-Backed Event Queues, System Calls, and Cross-Platform Abstractions 5. Part 2:Event Queues and Green Threads
6. Chapter 4: Create Your Own Event Queue 7. Chapter 5: Creating Our Own Fibers 8. Part 3:Futures and async/await in Rust
9. Chapter 6: Futures in Rust 10. Chapter 7: Coroutines and async/await 11. Chapter 8: Runtimes, Wakers, and the Reactor-Executor Pattern 12. Chapter 9: Coroutines, Self-Referential Structs, and Pinning 13. Chapter 10: Creating Your Own Runtime 14. Index 15. Other Books You May Enjoy

Part 3:Futures and async/await in Rust

This part will explain Futures and async/await in Rust from the ground up. Building upon the knowledge acquired thus far, we will construct a central example that will serve as a recurring theme in the subsequent chapters, eventually leading to the creation of a runtime capable of executing futures in Rust. Throughout this exploration, we will delve into concepts such as coroutines, runtimes, reactors, executors, wakers, and much more.

This part comprises the following chapters:

  • Chapter 6, Futures in Rust
  • Chapter 7, Coroutines and async/await
  • Chapter 8, Runtimes, Wakers, and the Reactor-Executor Pattern
  • Chapter 9, Coroutines, Self-referential Structs, and Pinning
  • Chapter 10, Create Your Own Runtime
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