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AI Game Development Essentials for Beginners - Unity 6 Integration
AI Game Development Essentials for Beginners - Unity 6 Integration

AI Game Development Essentials for Beginners - Unity 6 Integration: Explore AI-powered game development and create intelligent NPCs in Unity

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$107.99
Full star icon Full star icon Full star icon Empty star icon Empty star icon 3 (2 Ratings)
Video Feb 2025 19hrs 3mins 1st Edition
Video
$107.99
Subscription
Free Trial
Renews at €18.99p/m
Arrow left icon
Profile Icon Penny de Byl
Arrow right icon
$107.99
Full star icon Full star icon Full star icon Empty star icon Empty star icon 3 (2 Ratings)
Video Feb 2025 19hrs 3mins 1st Edition
Video
$107.99
Subscription
Free Trial
Renews at €18.99p/m
Video
$107.99
Subscription
Free Trial
Renews at €18.99p/m

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Key benefits

  • AI techniques for navigation, physics, and decision-making in game development
  • Realistic NPC behaviors and dynamic movement systems for immersive gameplay
  • Hands-on coding projects focused on practical AI integration and implementation

Description

AI is revolutionizing game development by enabling intelligent, dynamic NPC behavior. This course starts with AI fundamentals, covering vectors, pathfinding, and physics-based movement. You’ll explore key techniques like the A* algorithm, navigation meshes, and state machines to program characters that react realistically. Hands-on coding exercises reinforce core AI concepts in real-world applications. Advancing further, you’ll dive into behavior trees, GOAP, and crowd simulation to create NPCs that patrol, chase, and evade. You’ll develop AI-driven vehicles, simulate lifelike agent interactions, and implement steering behaviors for natural movement. The curriculum also covers finite state machines, graph-based AI, and procedural decision-making, ensuring a strong foundation in AI-driven game mechanics. By the end of this course, you’ll have built AI systems that bring NPCs and vehicles to life across multiple game genres. Whether designing open-world adventures, RTS games, or AI-driven simulations, you’ll gain essential skills to create immersive, responsive AI. Through structured learning and real-world projects, this course ensures both theoretical depth and practical mastery of AI-driven game development.

Who is this book for?

This course is ideal for beginner and intermediate game developers who want to integrate AI into their Unity projects. It is suited for those with basic Unity and C# experience, looking to create intelligent NPCs and immersive game environments. Whether you're a hobbyist, student, or aspiring game developer, this course provides hands-on experience in AI-driven gameplay mechanics. With step-by-step guidance, even those new to AI can grasp essential concepts, while more experienced learners can refine their understanding of advanced techniques.

What you will learn

  • Implement AI-driven navigation with Unity's pathfinding tools
  • Apply physics-based movement for realistic character control
  • Create adaptive NPCs using state machines and behavior trees
  • Develop vehicles that navigate environments dynamically
  • Build crowd simulations with realistic AI agent behaviors
  • Use goal-oriented AI to enhance NPC decision-making

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Feb 12, 2025
Length: 19hrs 3mins
Edition : 1st
Language : English
ISBN-13 : 9781837022137
Languages :
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Product Details

Publication date : Feb 12, 2025
Length: 19hrs 3mins
Edition : 1st
Language : English
ISBN-13 : 9781837022137
Languages :
Tools :

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Table of Contents

13 Chapters
Introduction Chevron down icon Chevron up icon
The Mathematics of AI Chevron down icon Chevron up icon
The Physics of AI Chevron down icon Chevron up icon
The A* Algorithm Chevron down icon Chevron up icon
Waypoints and Graphs Chevron down icon Chevron up icon
Vehicles Chevron down icon Chevron up icon
Navigation Meshes Chevron down icon Chevron up icon
Finite State Machines Chevron down icon Chevron up icon
Autonomously Moving Agents Chevron down icon Chevron up icon
Crowd Simulation Chevron down icon Chevron up icon
Goal-Driven Behavior Chevron down icon Chevron up icon
Behavior Trees Chevron down icon Chevron up icon
Final Words Chevron down icon Chevron up icon

Customer reviews

Rating distribution
Full star icon Full star icon Full star icon Empty star icon Empty star icon 3
(2 Ratings)
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1 star 0%
Peter Apr 26, 2025
Full star icon Full star icon Full star icon Full star icon Empty star icon 4
Pretty interesting course. A bit of all over the place, but I guess that was the point of it. Some sections (goap in particular) were a bit rushed through and i didn't get a lot from them.
Subscriber review Packt
Linyi Mar 09, 2025
Full star icon Full star icon Empty star icon Empty star icon Empty star icon 2
the tutorial is great,but i can't open the unitypackage file downloaded from github
Subscriber review Packt
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