Creating a C# script
Creating your first C# script is a crucial step in your Unity journey, introducing you to the essential scripting that animates your game’s elements. This isn’t just a one-off task; it’s a core skill you’ll use regularly to craft behaviors and interactions in your game. Mastering this early on opens the door to transforming your creative visions into dynamic, interactive realities.
To create a folder and a C# script in Unity, follow these steps in the Project window’s Assets folder.
First, create a Scripts folder by following these steps:
- In the Project window, locate the 
Assetsfolder. - Right-click and choose Create | Folder, naming it 
Scriptsfor script file organization. 
Then, to create a C# script, follow these steps:
- Select the 
Scriptsfolder. - Right-click and select Create | C# Script, renaming the default 
NewBehaviourScriptto your desired name, such asMyFirstScript. 
Note
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