Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Newsletter Hub
Free Learning
Arrow right icon
timer SALE ENDS IN
0 Days
:
00 Hours
:
00 Minutes
:
00 Seconds
Arrow up icon
GO TO TOP
Game Programming Using Qt Beginner's Guide

You're reading from   Game Programming Using Qt Beginner's Guide A complete guide to designing and building fun games with Qt and Qt Quick 2 using associated toolsets

Arrow left icon
Product type Paperback
Published in Jan 2016
Last Updated in Feb 2025
Publisher
ISBN-13 9781782168874
Length 512 pages
Edition 1st Edition
Tools
Arrow right icon
Authors (2):
Arrow left icon
Witold Wysota Witold Wysota
Author Profile Icon Witold Wysota
Witold Wysota
Lorenz Haas Lorenz Haas
Author Profile Icon Lorenz Haas
Lorenz Haas
Arrow right icon
View More author details
Toc

Table of Contents (13) Chapters Close

Preface 1. Introduction to Qt FREE CHAPTER 2. Installation 3. Qt GUI Programming 4. Qt Core Essentials 5. Graphics with Qt 6. Graphics View 7. Networking 8. Scripting 9. Qt Quick Basics 10. Qt Quick A. Pop Quiz Answers Index

Integrating Qt and Qt Script

So far, we were only evaluating some standalone scripts that could make use of the features built in JavaScript. Now, it is time to learn to use data from your programs in the scripts.

This is done by exposing different kinds of entities to and from scripts.

Exposing objects

The simplest way to expose data to Qt Script is to take advantage of Qt's meta-object system. Qt Script is able to inspect QObject instances and detect their properties and methods. To use them in scripts, the object has to be visible to the script execution context. The easiest way to make this happen is to add it to the engine's global object or to some context's activation object. As you remember, all data between the script engine and C++ is exchanged using the QScriptValue class, so first we have to obtain a script value handle for the C++ object:

QScriptEngine engine;
QPushButton *button = new QPushButton("Button");
// …
QScriptValue scriptButton = engine...
lock icon The rest of the chapter is locked
Visually different images
CONTINUE READING
83
Tech Concepts
36
Programming languages
73
Tech Tools
Icon Unlimited access to the largest independent learning library in tech of over 8,000 expert-authored tech books and videos.
Icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Icon 50+ new titles added per month and exclusive early access to books as they are being written.
Game Programming Using Qt Beginner's Guide
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime
Modal Close icon
Modal Close icon