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Enterprise Augmented Reality Projects

You're reading from   Enterprise Augmented Reality Projects Build real-world, large-scale AR solutions for various industries

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Product type Book
Published in Dec 2019
Publisher Packt
ISBN-13 9781789807400
Pages 388 pages
Edition 1st Edition
Languages
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Authors (2):
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Jorge R. López Benito Jorge R. López Benito
Author Profile Icon Jorge R. López Benito
Jorge R. López Benito
Enara Artetxe Gonz√°lez Enara Artetxe Gonz√°lez
Author Profile Icon Enara Artetxe Gonz√°lez
Enara Artetxe Gonz√°lez
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Toc

Table of Contents (10) Chapters Close

Preface 1. Introduction to AR and How It Fits the Enterprise FREE CHAPTER 2. Introduction to Unity for AR Development 3. AR for Manufacturing with ARCore 4. AR for Training with WebAR and Augmented Class! 5. AR for Marketing with EasyAR 6. AR for Retail with Vuforia 7. AR for Automation with Vuforia and AR Glasses 8. AR for Tourism with ARKit 9. Other Books You May Enjoy

Summary

In this chapter, we have taken our first look at AR by learning what it is, where it comes from, and what type of software and elements we need in order to create it. We have learned about the names and main features of the SDKs we are going to use in this book and are now ready to start creating our own AR projects.

In the next chapter, we will introduce Untiy 3D, a 3D tool that can be used as the base for nearly any AR project since most AR SDKs are compatible with it. You will learn about how it works and create a simple example that will be the basis for the AR projects that follow.

You have been reading a chapter from
Enterprise Augmented Reality Projects
Published in: Dec 2019
Publisher: Packt
ISBN-13: 9781789807400
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