Chapter 11. Filters and Effects
When applied with care, filters and effects can enhance your applications quite a lot. Think of adding not only blurs and glows, but also creating fire and smooth vapor-like trails. There are several ways to apply all sorts of effects in Papervision3D, which will be discussed comprehensively.
This chapter covers the following topics:
Applying Flash filters to 3D objects
Setting transparency and blend modes of 3D objects
Applying Flash filters to the entire viewport
Applying built-in Papervision3D effects to 3D objects
Adding fog to your scene
Adding reflection to 3D objects
Creating the illusion of depth by applying different levels of blur
First, we will look at Flash filters, along with how to add them to viewport layers that contain objects. We will then examine the built-in Papervision3D effects. Next, we will discuss some extra classes that allow you to create a fog-like effect and add reflections. At the end of the chapter, a basic example will demonstrate how...