Introduction to classes and object-oriented programming
In this book, we will make heavy use of Papervision3D classes. We will write our own classes that can be used in Flash, along with Flex Builder and Flash Builder. If you're a developer using the Flash IDE, it might be the first time you'll write your own classes. As classes and object-oriented programming are such an important part of getting along with this book, a short introduction will be given. If you work in Flex builder or Flash builder or if you are already familiar with classes, you can start reading the Basics of a 3D scene in Papervision3D section later in this chapter.
Don't worry about the difficulty level if you are new to classes—as book uses only the basics. Learning how to program in an OOP way using Papervision3D is a good way to become more familiar with classes and it might motivate you to learn more about this subject. You will not be the first who learned to program in an OOP way, as a side effect of learning...